S. Chague and C. Charbonnier, "Digital Cloning for an Increased Feeling of Presence in Collaborative Virtual Reality Environments", in Proc. of 6th Int. Conf. on 3D Body Scanning Technologies, Lugano, Switzerland, 2015, pp. 251-257, doi:10.15221/15.251.
Digital Cloning for an Increased Feeling of Presence in Collaborative Virtual Reality Environments
Sylvain CHAGUE, Caecilia CHARBONNIER
Artanim Foundation, Geneva, Switzerland
Embodying an avatar in virtual reality (VR) experiences is very important to reach a high feeling of presence. This is even more important in a collaborative VR scenario where multiple users must interact to achieve a certain task. In this paper, we present a new VR platform combining 3D body scanning, motion capture and head mounted display allowing people to walk freely in a virtual environment, look at their own body, and interact with other users and physical objects. Instead of being represented by generic avatars, users can embody a digital clone of themselves obtained by a 3D scanner.
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