Paper 12.302

S.-H. Lin et al., "Exploratory Analysis of College Student's Satisfaction of Body Scanning with Kinect", in Proc. of 3rd Int. Conf. on 3D Body Scanning Technologies, Lugano, Switzerland, 2012, pp. 302-306, http://dx.doi.org/10.15221/12.302.

Title:

Exploratory Analysis of College Students' Satisfaction of Body Scanning with Kinect

Authors:

Shu-Hwa LIN 1, Rayneld JOHNSON 2, Didier STRICKER 3, Yan CUI 3

1 University of Hawaii at Manoa, Honolulu (HI), USA;
2 Wayne State University, Detroit (MI), USA;
3 DFKI, Augmented Vision, Kaiserslautern University, Germany

Abstract:

This study explores college students' attitudes toward body scanning and the creation of an avatar using a Kinect operating system. A select sample of 86 female and male college students participated in the study. Using a Windows 7 operating system with Kinect to provide a stable platform for the NUI audio and motor devices, students' bodies were scanned and an avatar was created. Bodies were scanned from 360 degrees to obtain 360 pictures and 360 depth frames (i.e. about 10 degrees between each view). Outputs with PNG and PLY files were abstrated from the scan data and processed into a 3D model reconstruction or avatar by Wissenschaftlicher Mitarbeiter. The program, MeshLab, was used to view and measure the avatar. Following the scanning process, subjects responded to a 20 item questionnaire about the process and resulting avatar. Overall, participants expressed positive reactions to the body scanning process and satisfaction with their avatar and body shape, and provided information about the use of avatars.

Keywords:

3d body scanning, image technology, Avatars, Kinect

Details:

Full paper: 12.302.pdf
Proceedings: 3DBST 2012, 16-17 Oct. 2012, Lugano, Switzerland
Pages: 302-306
DOI: http://dx.doi.org/10.15221/12.302

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